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The SB168-ES is an affordable 3U-size stage box that utilizes EtherSound technology to propagate digital sound signals. When connected to popular all-in-one digital consoles like the PM5D, LS9, or M7CL, the SB168-ES offers superb support for live sound. 16 channels of sonically-superb remote analog input each with its own head amp and 8 channels of analog output. Multiple units may be daisy-chained in sequence for simultaneous use. The SB168-ES also functions as both as a conventional EtherSound device an analog input-output box. Compared to a conventional analog console + analog multicore the SB168-ES is noise resistant, and lets you boost quality by keeping the length of microphone Cables as short as possible. Even more, the SB168-ES is easy to set up, so that any time, effort, or money needed for equipment installation are significantly reduced.
Since 1887, when it began producing reed organs, the Yamaha Corporation in Japan (then Nippon Gakki Co., Ltd.) has grown to become the world's largest manufacturer of a full line of musical instruments, and a leading producer of audio/visual products, semiconductors and other computer related products, sporting goods, home appliances and furniture, specialty metals, machine tools, and industrial robots. Yamaha now owns 59 subsidiaries and affiliates in overseas markets in addition to numerous related companies in Japan. Additionally, Yamaha owns and runs its unique resort facilities throughout Japan so as to enhance our customers' leisure and cultural activities. Also, Yamaha provides a place for studying music, sets opportunities for presenting one's own compositions, and creates an environment for the enjoyment of a variety of musical endeavors. Since Yamaha Music Foundation was established in 1966, it has generated a wide range of music activities throughout global society, including Yamaha music schools, and the Junior Original Concert. Strong commitment to promote and support music education and popularization is one of the most significant elements to distinguish Yamaha from its competitors. Yamaha has endeavored to produce products and services that satisfy the diverse needs and desires of people worldwide. Its products and services are recognized the world over for superior quality in acoustics, design, technology, craftsmanship, and customer oriented services. These products and services under the brand name of Yamaha are highly regarded by a large number of professionals, institutions, business people within the related industries, and consumers. Our corporate philosophies are embedded in our customer oriented management and operations; providing excellence in our products and services; continuous efforts to expand our existing market and create new markets; enhancement of research and development on a long range perspective; commitment to care for end users through providing even better service after sale; pursuit of further globalization of Yamaha's business; fostering positive growth through diversification. Yamaha's very basic corporate objective is reflected in everything that it does, which is to contribute to the enrichment of the quality of lives for people around the world.
Input/output processors are used for multichannel sound recording in real time. Capable of studio-grade fidelity, these specialized soundcards are used in professional sound engineering and make use of an audio stream input output protocol. These kinds of I/O audio processor soundcards are fitted with multiple input and output connections, usually USB, FireWire or some kind of optical interface so that a larger amount of data can be carried than with a normal sound card. Input/output processors also emphasize higher fidelity and sampling rates, as they are intended for real-time audio mixing and multi-channel recording. Due to their highly specialized nature, input/output processors are not considered practical for home users, as they lack certain features common in consumer soundcards, such as real-time ambience effects, environmental audio extensions and the ability to accelerate hardware in video games, as these are considered to be undesirable. Input/output processors feature a specially designed protocol that is capable of handling numerous inputs and outputs for audio, as consumer soundcards have a sampling latency that is comparatively large, and therefore unsuitable for professional applications. Consumer soundcards simply take too long to convert and transfer a sound sample to the hard drive of a computer, and they are also limited in the amount of bit depths and effective sampling rates they can process. Input/output processors typically have multiple channels, rather than just the two provided on most consumer soundcards, and there connectors are more accessible.